How Sett Became Brain Games’ Scalable Creative Engine

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of creative production fully outsourced to Sett

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months to scale Sett to entire portfolio

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languages localized unlocking fast global launches

Sett is 100% of Brain Games’ creative production. Every game we release to the market already has high performance creatives and is localized in 34 languages.

Tomer Weintroub, CEO @ Mad Brain Games

THE CHALLENGE

Brain Games was scaling fast and creatives were produced in-house.

The process would take 2–3 weeks, from writting the brief to the finished product. With the launch of additional games, the creative team couldn't keep up with the pace and demand, they were beyond capacity. That's where Sett came into the picture.

WITH SETT

Sett stepped in and took over the creative engine, starting with 50% of production, then scaling to 80%, and finally owning 100% of all creative output within 3 months.

Beyond volume, Sett added flexibility by exploring new concepts, shifting creatives within a week, and localizing into new languages. The result was more speed, efficiency, and scale without stretching the internal team.

THE RESULT

Sett became the creative muscle behind Brain Games’ growth.

With Sett owning full creative production, Brain Games gained speed and flexibility, launching new titles faster and scaling without hitting internal bottlenecks.

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About Tomer Winetraub

Tomer Weintraub CEO & Co-Founder

Tomer Weintraub is a builder at heart :of products, teams, and companies. After leading game development and operations at Playtika and Jelly Button, he co-founded Mad Brain Games to move faster, think leaner, and bring smarter mobile games to life. Under his leadership, the studio scaled 9 titles in just a few years, balancing speed, scale, and performance in a highly competitive space.

About Mad Brain Games

Founded: 2020 Major Game: Word Farm

Brain Games specializes in mobile gaming, with a portfolio of 9 titles including word games, match 3, and casual hits. Known for its speed and dynamism, the studio thrives on rapid development and frequent new releases — now powered by a fully external creative pipeline.

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